– Xbox Live Arcade Compilation Disc (5.9 GB) – Viva Pinata: Trouble in Paradise (5.2 GB) – Tony Hawk’s American Wasteland (5.0 GB) – The Orange Box (4.7 GB) - HL2 load time cut in half (44.5 vs 25.5 seconds), loading saved game ‘We don’t go there any more’ shaved off 32 seconds – The Elder Scrolls IV: Oblivion (6.7 GB) - Great Forest loadtime 44.5 seconds (DVD) vs 31 seconds (HDD) I didn’t do any comparisons but it feels a lot quicker travelling between areas.” – The Darkness (6.8 GB) - “loads noticeably faster. – Tengai Makyou Ziria: Harukanaru Jipang (6.0 GB) – Tales of Vesperia (5.9 GB) - “loads like it runs off of a cartridge at times” – Sonic the Hedgehog 2006 ( GB) - “game loads about 15-20% faster” – Smackdown vs RAW 2009 (? GB) - “is INSANE from the HD, almost instant loading. – skate (6.5 GB) - “load times virtually the same, only exception: Clothes – they basically barely loaded at all before, now it’s all smooth”
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– Rumble Roses XX (4.5GB) - seems like 1/3 taken off loading times – Project Gotham Racing 4 (6.0 GB) - average load is 6-10 seconds shorter, some users report occasional audio popping No loading when selecting a weapon from quick switch menu – Ninja Gaiden II (6.8 GB) - 125 seconds initial load on DVD, 45 seconds off HDD. – NBA Live 09 (? GB) - “now we’re getting stutters inbetween baskets” – NBA 2K9 (6.7GB) - helps framerate issues and previously frequent hanging – Mortal Kombat vs DC Universe (6.4 GB) - not much difference, load times are only 1-2 seconds shorter – Mirror’s Edge (5.7 GB) - eliminates (or greatly reduces) the amount of brief “Now Loading” pauses that pop up mid-level Elevator load times are identical (hardcoded) – Mass Effect (6.8 GB) - No more “Loading” pauses when moving too fast. – Madden 09 (6.7 GB) - “game doesn’t hitch anymore when going in or coming out of an instant replay” – Lost Odyssey (23.2 GB for all discs: 5.8, 5.2, 6.3, and 6.2) - 2 times faster playing off HDD (video) – Lord of the Rings: Battle For Middle Earth (4.4 GB)
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– Lego Star Wars The Complete Saga (5.8 GB) – Infinite Undiscovery (12.5 GB for both discs, disc 1 6GB disc 2 6.5GB) – Halo 3 (6.3 GB) - load times are apparently worse (10 seconds longer) when installed – Grand Theft Auto IV (6.7 GB) - decreases initial load time from 46.5 to 33 seconds – Ghost Recon: Advance Warfighter 2 (6.8 GB) – Ghost Recon: Advance Warfighter (5.2 GB)
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– Gears of War 2 (6.7 GB) initial load 8 seconds shorter, causes stuttering at “saving game” checkpoints – Fable 2 (6.8 GB) - the brief stutter when accessing inventory menus or expressions is gone – Dead Space - “shortens the initial load time and the load time when accessing save stations”
BANJO KAZOOIE ROM PROJECT 64 MEDIA FIRE INSTALL
– Dark Sector (3.4 GB) - chapter 6 loaded 10-11 secs with install versus 15-16 normal – Dark Messiah: Might and Magic (6.1 GB) - “seems to fix the music cutting out issue. – Call of Duty 2 (6.0 GB) - saves 2-3 seconds each loadtime – Burnout Revenge (4.4 GB) - load/restart of Eastern Bay (a long forward race): DVD 26 seconds HDD 11 seconds – Brother’s in Arms: Hell’s Highway (5.2 GB) – Blue Dragon (19.9 GB for all disks – 6.6 GB, 6.5 GB, 6.8 GB) – BioShock (6.1 GB) - Point Prometheus level 35 seconds (DVD) vs 24.5 seconds (HDD) – Banjo-Kazooie: Nuts and Bolts (6.6 GB) - cuts 2-6 seconds off loads – Assassin’s Creed (6.7 GB) - Jerusalem load 39.5 seconds (DVD) vs 25 seconds (HDD) Composer(s): Grant Kirkhope, Robin Beanland, David Clynick Arranger(s): Grant Kirkhope, Robin Beanland.
![banjo kazooie rom project 64 media fire banjo kazooie rom project 64 media fire](https://i.pinimg.com/originals/d2/fd/37/d2fd37b8d985b1f7a8514af51d2b14eb.jpg)
Banjo-Kazooie: Nuts & Bolts music that has been extended to play for at least 15.5 minutes. 'Banjo Kazooie Nuts & Bolts 1000G':: Login/Create an Account:: 7 comments If you would like to post a comment please signin to your account or register for an account. With Banjo-Kazooie Nuts and Bolts being an awkward vehicle building game instead of a platformer and the last game before that being a handheld title, the last we’ve really seen of the traditional Banjo gameplay was back in 2000 on the Nintendo 64. Banjo-Kazooie Returns An Interesting N64 ROM Hack.
BANJO KAZOOIE ROM PROJECT 64 MEDIA FIRE UPDATE
The latest auto-downloading title update turns on large. Rare has reportedly patched Banjo-Kazooie: Nuts & Bolts so that dialogue boxes and prompts are easier to read on standard-definition TVs. Banjo Kazooie is a console defining game, it is a rare achievment, when a game is fuelled by core adventure gaming at its best, high contrast colorful visuals, hilarious argument/toilet humor and great personalities in the characters they portray.